源码
Var1:=MA(CLOSE,5);
Var2:=MA(CLOSE,34);
Var3:=MA(CLOSE,60);
魔斗士A1:= MA(CLOSE,13);
魔斗士B1:= (EMA(CLOSE,5)*7+EMA(CLOSE,5)*3)/10{,COLORFFFFFF};
{if(魔斗士B1<魔斗士A1,魔斗士A1,魔斗士B1),stick,COLOR00ff00;魔斗士B1,stick,COLOR000000;}
魔斗士A:魔斗士A1,COLORF0F000;
魔斗士B:魔斗士B1,COLORRED;
VarA:=REF(CLOSE,1);
VarE:=SMA(MAX(CLOSE-VarA,0),6,1)/SMA(ABS(CLOSE-VarA),6,1)*100;
☆见好就收:if( CROSS(84,VarE),HIGH,0),COLOR00FF00;
VarF:=(2*CLOSE+HIGH+LOW)/4;
Var4:=LLV(LOW,34);
Var5:=HHV(HIGH,34);
Var6:=EMA((VarF-Var4)/(Var5-Var4)*100,6);
Var7:=EMA(0.667*REF(Var6,1)+0.333*Var6,4);
Var8:=LLV(LOW,120);
Var9:=HHV(HIGH,120);
Var10:=Var9-Var8;
均5:MA(CLOSE,5), COLORYELLOW;
均10:MA(CLOSE,10), COLORf00ff0;
均30: MA(CLOSE,30) , COLOR00ff00;
均60: MA(CLOSE, 60), colorRED, POINTDOT, linethick2;
魔鬼通道上:均30 + 2*STD(CLOSE,60), COLORff6633 ,pointdot, linethick2 ;
魔鬼通道下:均30 - 2*STD(CLOSE,60), COLOR00ff99, pointdot ,linethick2;
斗魔士出击:if(IF(COUNT(CLOSE0.3 AND COUNT(Var6>Var7,3) AND REF(LOW,1)=LLV(LOW,120) AND CLOSE>OPEN,1,0),HIGH,0),COLORred;