蛟龙2: MA(蛟龙,9),LINETHICK2 ,COLORFF0000;
IF(CROSS(蛟龙,MA(蛟龙,6)) AND 蛟龙2 45,蛟龙2,0),COLORCCB3E2 ,LINETHICK3;
龙宫: IF(CROSS(蛟龙,MA(蛟龙,10)) AND 蛟龙 =10,35,0),LINETHICK3 , COLORff00ff;
蛟龙出宫: IF(CROSS(蛟龙,MA(蛟龙,10)) AND 蛟龙 35,70,0),LINETHICK3 , COLORRED;
斩龙剑: IF(CROSS(MA(蛟龙,9),蛟龙) AND 蛟龙 70,110,72),COLORccff00;
Var1:=DRAWICON(CROSS(蛟龙,62),68,1);
Var2:=DRAWICON(CROSS(蛟龙,72),70,1);
Var3:=DRAWICON(CROSS(蛟龙,66),72,1);
Var4:=DRAWICON(CROSS(蛟龙,68),66,1);
Var5:=DRAWICON(CROSS(76,蛟龙),70,2);
Var6:=DRAWICON(CROSS(68,蛟龙),84,2);
Var7:=DRAWICON(CROSS(66,蛟龙),80,2);
Var8:=DRAWICON(CROSS(64,蛟龙),70,2);
买入警戒: IF(蛟龙 =10,30,0),STICK ,COLORFFA2AE,LINETHICK2;
买入信号: IF(CROSS(蛟龙,10),45,0),STICK ,COLORred,LINETHICK4;
DRAWTEXT(买入信号,40,'关注!!'),COLORyellow;
卖出警戒: STICKLINE(蛟龙 =90,70,40,4,0),COLORGREEN;
卖出信号: IF(CROSS(84,蛟龙),100,0),STICK ,COLOR77AAFF,LINETHICK5;
DRAWTEXT(卖出信号,98,'逃!'),COLOR77AAFF;
海面: 72,COLOR00ff00;
天空: 105,colorffff00;
海底: 10;