DRAWGBK(CURRBARSCOUNT=1, RGB(110,108,108),RGB(88,30,0),0,'',0);
NN:=MA(CLOSE,1);
LL:=(LOW+HIGH+CLOSE)/3;
BBB:= MA(LL,5);
HH:= HHV(BBB,10);
LB:= MA(LL,5);
MM:=LLV(LB,10);
TTR:=SUM(MAX(MAX((HIGH - LOW),Abs((HIGH - REF(CLOSE,1)))),ABS((LOW - REF(CLOSE,1)))),5);
HD:=(HIGH - REF(HIGH,1));
LD:=(REF(LOW,1) - LOW);
DMP:=(SUM(IF(((HD 0) AND (HD LD)),HD,0),5) );
DMM:=SUM(IF(((LD 0) AND (LD HD)),LD,0),5);
SSS:=(((DMP ) * 100) / TTR);
FFF:=((DMM * 100) / TTR);
DDD:=(MA(((ABS((FFF - SSS)) / (FFF + SSS)) * 100),3));
ADXR:=((DDD + REF(DDD,3)) / 2);
VAR1:=MA(LOW,1);
VAR2:=MA(HIGH,2);
VAR3:=MA(CLOSE,2);
VAR7:=REF(VAR3,1);
VAR8:=( IF(((DDD 88) AND (SSS 5.8)),80,0));
强势出击:IF(VAR8=0 AND C O AND REF(VAR8,1)=80,80,0),COLORYELLOW,NODRAW;
STICKLINE(强势出击 0,100,0,2,0),COLORMAGENTA;