P1:=EMA(CLOSE,5);
P2:=EMA(CLOSE,29);
AX:=EXIST(crOSS(P1,P2),4) AND P1>REF(P1,1) AND P2>REF(P2,1);
V1:=MA(V,8);
V2:=MA(V,89);
AX1:=EXIST(CROSS(V1,V2),3);
MID:=REF(HIGH+LOW,1)/2;
CR1:=SUM(MAX(0,HIGH-MID),26)/SUM(MAX(0,MID-LOW),26)*100;
MA1:=REF(MA(CR,11),11/2.5+1);
MA2:=REF(MA(CR,21),21/2.5+1);
MA3:=REF(MA(CR,35),35/2.5+1);
MA4:=REF(MA(CR,53),53/2.5+1);
AX2:=CR1>MA1 AND CR1>MA2 AND CR1>MA3 AND CR1>MA4;
中线无敌:AX AND AX1 AND AX2;