龙一:WINNER(CLOSE)*100,COLORRED;
X_1:=(WINNER(CLOSE*1.065)-WINNER(CLOSE*0.935))*100;
龙二:龙一-X_1;
攻击力:100*(WINNER(CLOSE)-REF(WINNER(CLOSE),1)),NODRAW;
锁龙:MA(WINNER(CLOSE*0.95)*100,3),NODRAW;
X_2:=IF(DYNAINFO(8)>0.01,0.01*DYNAINFO(10)/DYNAINFO(8),DYNAINFO(3));
X_3:=DYNAINFO(5)<0.01 OR DYNAINFO(6)<0.01;
X_4:=IF(X_3,1,X_2
X_5:=IF(X_4,0.01*EMA(AMOUNT,7)/EMA(vol,7),EMA((HIGH+LOW+CLOSE)/3,7));
X_6:=IF(X_4,0.01*EMA(AMOUNT,14)/EMA(VOL,14),EMA((HIGH+LOW+CLOSE)/3,14));
X_7:=IF(X_4,0.01*EMA(AMOUNT,28)/EMA(VOL,28),EMA((HIGH+LOW+CLOSE)/3,28));
X_8:=IF(X_4,0.01*EMA(AMOUNT,56)/EMA(VOL,56),EMA((HIGH+LOW+CLOSE)/3,56));
X_9:=IF(X_4,DMA(AMOUNT/(100*VOL),100*VOL/FINANCE(7)),EMA((HIGH+LOW+CLOSE)/3,120));
X_10:=OPEN
STICKLINE(龙二>0 AND CLOSE>X_7 AND REF(龙二,1)<0,0,80,1,0),COLORYELLOW;
0;
70,POINTDOT;
20,POINTDOT;
50,DOTLINE;