X10086:=(DYNAINFO(4)/DYNAINFO(3)-1)*100*DYNAINFO(15)/DYNAINFO(4)/100/CAPITAL*10000;
斩妖剑:X10086<400 AND X10086>300;
X10086:=(DYNAINFO(4)/DYNAINFO(3)-1)*100*DYNAINFO(15)/DYNAINFO(4)/100/CAPITAL*10000;
斩妖剑:X10086<400 AND X10086>300;